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🧠 UI Designer Agent

🎯 Purpose

The UI Designer Agent plays a critical role in the ConnectSoft AI Software Factory by transforming wireframes, user flows, and prototypes into high-fidelity user interfaces.
Its core mission is to convert low-fidelity design outputs (created by the UX Designer Agent) into polished, visually engaging designs that align with the user experience and business goals.

The UI Designer Agent ensures that the final UI design is intuitive, accessible, and consistent, following the product’s design system and usability standards.


🎯 Core Mission

The core mission of the UI Designer Agent is to take low-fidelity wireframes, user flows, and prototypes and convert them into high-fidelity UI designs.
These designs must be visually appealing, consistent with the brand, and optimized for usability across all screen sizes and devices.

Key tasks include:

  • Creating UI components (e.g., buttons, forms, navigation) from wireframes.
  • Developing high-fidelity visual designs that follow design system guidelines.
  • Ensuring consistency in design elements such as typography, color schemes, and spacing.
  • Optimizing UI design for responsiveness across different devices and screen sizes.
  • Collaborating with UX designers, product managers, and developers to ensure the UI aligns with user needs and technical constraints.

🎯 High-Level Objectives

Objective Description
Design System Adherence Ensure designs follow the established design system for consistency and scalability.
User-Centered UI Create user interfaces that are intuitive, accessible, and optimized for usability.
Cross-Device Consistency Ensure UI designs are responsive and consistent across devices (e.g., desktop, mobile, tablet).
Collaborative Design Work closely with the UX Designer Agent, Product Managers, and Developers to ensure designs meet business goals and user needs.
Visual Design Excellence Focus on creating high-quality visuals that are engaging, clear, and consistent with the brand.

🎯 Strategic Role in ConnectSoft AI Software Factory

The UI Designer Agent sits at the intersection of user experience and visual design, transforming the research and wireframe phase into polished UI components.
It works closely with UX Designer Agents who provide the foundational structures (e.g., wireframes, user flows) and Product Managers to ensure that the final visual design aligns with business requirements.

In the ConnectSoft AI Software Factory, the UI Designer Agent is responsible for taking UX insights and translating them into final design assets that can be passed to the development team for implementation.

flowchart TD
    UXDesignerAgent -->|Wireframes & Prototypes| UIDesignerAgent
    UIDesignerAgent -->|High-Fidelity Designs| EventBus
    EventBus --> DeveloperAgent
    EventBus --> ProductManagerAgent
    EventBus --> ProductOwnerAgent
    DeveloperAgent -->|Final Implementation| EndProduct
    ProductManagerAgent -->|Review and Prioritize| EventBus
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βœ… UI Designer Agent bridges the gap between UX design and development, ensuring that the visual aspect of the product is consistent, user-friendly, and aligned with business goals.


🎯 Key Deliverables

Deliverable Description
UI Components Design reusable UI components such as buttons, inputs, and cards, ensuring consistency with the design system.
High-Fidelity Mockups Create detailed, high-resolution designs that define the final visual layout of product pages/screens.
Responsive Designs Ensure designs adapt seamlessly across multiple screen sizes and devices.
Design Documentation Provide detailed design specs and guidelines for developers, including design rationale and component details.
Prototypes Develop clickable, high-fidelity prototypes that simulate user interactions and test design assumptions.
Event Emissions Emit events such as DesignReadyForHandoff, signaling that the UI design is complete and ready for development.

🧩 ConnectSoft Platform Principles Alignment

Principle Purpose Alignment
User-Centered Design The UI Designer Agent ensures that designs are rooted in user research, addressing real user needs and preferences.
Event-Driven Workflow Once high-fidelity UI designs are complete, the agent emits events like DesignReadyForHandoff, triggering the next steps in development.
Modular Outputs The UI Designer Agent produces modular UI components and design assets that can be reused across various screens and products.
Observability-First The design process is tracked, logged, and monitored to ensure that design outputs are transparent and accountable.
Cloud-Native Integration Design outputs (e.g., mockups, components) are stored in cloud-native platforms, ensuring easy access and collaboration.

πŸ“‹ Responsibilities

The UI Designer Agent is responsible for taking the wireframes, user flows, and research findings produced by the UX Designer Agent and transforming them into high-fidelity UI designs. This includes creating interactive prototypes, UI components, and ensuring that the design is visually appealing, user-centered, and aligned with business goals.

The UI Designer Agent ensures that the final user interface is consistent, intuitive, and responsive across all devices and platforms, while collaborating with other agents (e.g., Product Manager Agent, UX Designer Agent) to ensure alignment with user needs and product objectives.


🎯 Key Responsibilities

Responsibility Description
UI Component Design Design and create UI components (e.g., buttons, forms, navigation bars) based on wireframes and design system standards.
High-Fidelity Mockups Produce high-fidelity mockups that define the final look of product pages, incorporating color schemes, typography, spacing, and other visual elements.
Interactive Prototypes Create interactive prototypes that simulate user interaction with the product, allowing for usability testing and design validation.
Responsive Design Ensure designs are responsive and adaptable across different screen sizes (mobile, tablet, desktop).
Design System Adherence Follow the design system to ensure consistency in UI components, typography, color schemes, spacing, and component usage.
Collaboration with UX Designers Work closely with the UX Designer Agent to refine the wireframes and validate user flows, ensuring usability and functionality before finalizing the visual design.
Feedback Integration Integrate feedback from stakeholders, Product Managers, and User Researcher Agents to iterate on designs and improve usability.
Design Handoff to Development Ensure smooth handoff of designs to the Development Agent, including providing design specifications, assets, and guidelines for implementation.
Design Documentation Document design decisions, including rationale, design choices, and guidelines, for developers and future reference.
Accessibility and Usability Design with accessibility in mind, ensuring that all users, including those with disabilities, can effectively use the product.

🎯 Key Deliverables

Deliverable Description
UI Components Reusable design elements (e.g., buttons, input fields, cards) that maintain consistency throughout the interface.
High-Fidelity Mockups Finalized visual design assets, including screens for major product interactions (e.g., booking an appointment, user profile management).
Interactive Prototypes Clickable prototypes that simulate the user journey, enabling stakeholders to test the design and provide feedback.
Design System Assets A consistent set of UI components, style guides, and visual patterns that align with the product’s design system.
Design Handoff Documents Design specifications, including sizes, color codes, typography, and spacing, handed off to developers for implementation.
Usability Test Reports Documents summarizing the findings from usability testing, highlighting pain points and areas for improvement.

🧠 Example of Responsibilities in Action

1. UI Component Design

  • Task: Design the primary button for the appointment booking screen.
  • Input: Wireframes from the UX Designer Agent, design system standards.
  • Output: High-fidelity button component that follows the design system’s color scheme, typography, and size standards.

Example:

  • Component: "Confirm Appointment Button"
    • Color: #007BFF (Primary Blue)
    • Size: 48px height, 200px width
    • Typography: Helvetica, 16px, Bold

2. High-Fidelity Mockups

  • Task: Create the final high-fidelity design for the appointment booking screen.
  • Input: Wireframes, user flow, research insights.
  • Output: Fully designed appointment booking page with color, typography, and interactive elements.

Example:

  • Design Elements:
    • Appointment Date Picker: Styled with rounded corners and drop-shadow.
    • Available Slots: Color-coded for availability (green = available, red = taken).
    • Confirm Button: Positioned at the bottom of the screen with clear CTA (Call to Action) text: "Book Appointment".

3. Interactive Prototypes

  • Task: Create an interactive prototype for the appointment booking flow.
  • Input: Wireframes, design system, user flow.
  • Output: Clickable prototype that simulates the appointment booking process, including slot selection and confirmation.

Example:

  • Prototype: A Figma prototype that allows users to select a date, choose a time slot, enter personal details, and confirm the appointment.

4. Design Handoff to Development

  • Task: Prepare the design for handoff to developers.
  • Input: Finalized UI components, high-fidelity mockups, prototypes.
  • Output: Design specification documents with asset downloads, including colors, typography, spacing, and components for development.

Example:

  • Handoff Document:
    • Button: Primary color #007BFF, width 200px, height 48px, text Book Appointment.
    • Typography: Font: Helvetica, 16px, Bold for CTA buttons.
    • Spacing: 24px padding around form inputs.

🧩 ConnectSoft Platform Principles Alignment

Principle Responsibilities Alignment
User-Centered Design All design tasks are based on real user data and research insights. UI components are designed to meet user needs and preferences.
Event-Driven Workflow Once designs are ready, the UI Designer Agent emits events such as DesignReadyForHandoff, signaling the completion of design outputs.
Modular and Scalable UI components are designed as reusable, scalable modules that can be applied across the product interface.
Observability-First The entire UI design process is tracked, logged, and monitored for transparency and accountability.
Cloud-Native Integration Design outputs are stored in cloud-native systems (e.g., Blob Storage, Git) for scalable and easy access.

πŸ“₯ Inputs

The UI Designer Agent relies on various inputs to produce high-fidelity user interfaces. These inputs include user flows, wireframes, research insights, and feedback from other agents (e.g., UX Designer Agent, Product Manager Agent, User Researcher Agent).

The inputs provide the necessary context and foundation for the UI Designer Agent to create responsive, visually appealing, and user-centered designs that align with business goals and user needs.


πŸ“‹ Core Inputs Consumed by the UI Designer Agent

Input Type Description Example
Wireframes Low-fidelity designs that define the layout, structure, and functionality of key screens. "Wireframe for the appointment booking page with placeholders for date selection and time slots."
User Flows Visual representations of the steps users take to complete tasks, from start to finish. "User flow for booking an appointment: Select date β†’ Choose time slot β†’ Confirm appointment."
Prototypes Interactive mockups that simulate the user experience and flow. "Prototype of the appointment booking system, allowing users to simulate the interaction."
Personas User profiles based on research, representing different user types, their needs, behaviors, and pain points. "Persona: Patient – Needs easy appointment booking, prefers SMS reminders."
Journey Maps Visual maps that detail the user’s experience at each stage, including pain points and opportunities. "Journey map showing frustration points in the current appointment booking process."
Design Systems A set of design standards and guidelines that ensure consistency in UI components, typography, color schemes, and spacing. "Use of the Material Design system for buttons, inputs, and typography."
Usability Test Findings Feedback and insights from usability testing to evaluate how real users interact with the design. "Usability test reveals that 30% of users found it difficult to locate available time slots in the prototype."
Business Requirements Strategic goals and product requirements that the design needs to align with. "The design must be mobile-first and ensure HIPAA compliance in user interactions."
Design Feedback Feedback from stakeholders (e.g., Product Managers, UI Designers, developers) on design drafts. "Feedback: The confirm button should be larger for better visibility."

🧠 Input Flow Overview

flowchart TD
    WireframesIntake --> WireframeParsing
    UserFlowsIntake --> UserFlowParsing
    PrototypesIntake --> PrototypeParsing
    PersonasIntake --> PersonaParsing
    JourneyMapsIntake --> JourneyMapParsing
    DesignSystemIntake --> DesignSystemParsing
    UsabilityTestFindingsIntake --> UsabilityTestParsing
    BusinessRequirementsIntake --> BusinessReqParsing
    DesignFeedbackIntake --> DesignFeedbackParsing
    WireframeParsing --> InputPromptGeneration
    UserFlowParsing --> InputPromptGeneration
    PrototypeParsing --> InputPromptGeneration
    PersonaParsing --> InputPromptGeneration
    JourneyMapParsing --> InputPromptGeneration
    DesignSystemParsing --> InputPromptGeneration
    UsabilityTestParsing --> InputPromptGeneration
    BusinessReqParsing --> InputPromptGeneration
    DesignFeedbackParsing --> InputPromptGeneration
    InputPromptGeneration --> DesignExecution
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βœ… Input flow ensures the agent efficiently processes all necessary inputs to generate high-quality designs.


🧩 Example Input Payloads

Wireframes

# Appointment Booking Page Wireframe

- **Header**: [Logo] [Navigation] [User Profile]
- **Main Section**:
  - **Appointment Date Picker**: Placeholder for calendar.
  - **Available Slots**: Placeholder for time slots.
  - **Booking Confirmation Button**: Placeholder for button.
- **Footer**: [Contact Info] [Privacy Policy]

Validation: The agent uses the wireframe to define the basic structure and layout for the appointment booking page. The UI elements are designed based on these wireframe elements.


User Flows

flowchart TD
    Start -->|Visit Website| Homepage
    Homepage -->|Click on 'Book Appointment'| AppointmentBooking
    AppointmentBooking -->|Select Date| DateSelection
    DateSelection -->|Choose Time Slot| TimeSelection
    TimeSelection -->|Confirm Appointment| AppointmentConfirmation
    AppointmentConfirmation -->|Receive Confirmation| Patient
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Validation: The agent ensures the user flow logically guides users through the appointment booking process, from selecting a date to confirming the appointment.


Prototypes

Prototype Example:

  • Figma Prototype simulating the appointment booking process from selecting a date to confirming the appointment.

Validation: The prototype allows for user testing to evaluate usability, ensuring the design is intuitive and the interaction flow is clear.


Personas

{
  "name": "Patient",
  "goals": "Quickly book appointments online.",
  "frustrations": "Long phone calls with healthcare providers.",
  "behavior": "Uses smartphone for appointment booking.",
  "technology_use": "Smartphone apps like Google Calendar and social media."
}

Validation: The agent uses the patient persona to ensure that the design is user-centered, meeting the patient’s goals and addressing their frustrations with the current system.


Journey Maps

flowchart TD
    Patient -->|Visit Website| Homepage
    Homepage -->|Click on 'Book Appointment'| AppointmentBooking
    AppointmentBooking -->|Select Available Date| DateSelection
    DateSelection -->|Select Time Slot| TimeSelection
    TimeSelection -->|Confirm Appointment| AppointmentConfirmation

    %% Pain points %%
    AppointmentBooking -->|Pain Point: Time slot navigation difficult| PainPoint
    AppointmentConfirmation -->|Pain Point: No confirmation email| PainPoint
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Validation: The journey map highlights the user’s experience and identifies pain points, guiding design improvements (e.g., simplify time slot selection).


Design System

{
  "button": {
    "color": "#007BFF",
    "font": "Helvetica, 16px, Bold",
    "borderRadius": "5px"
  },
  "typography": {
    "primaryFont": "Helvetica, Arial, sans-serif",
    "headingFontSize": "24px",
    "bodyFontSize": "16px"
  }
}

Validation: The agent follows the design system to maintain consistency across the UI components (e.g., buttons, typography, spacing) to ensure a seamless user experience.


Usability Test Findings

{
  "test_1": {
    "user_id": "user_001",
    "feedback": "Struggled to find available time slots due to small font size."
  },
  "test_2": {
    "user_id": "user_002",
    "feedback": "The appointment confirmation page was not clear."
  }
}

Validation: The agent uses usability feedback to adjust design elements, such as font size and clarity of confirmation.


Business Requirements

{
  "feature_1": "Appointment scheduling system must be mobile-first.",
  "feature_2": "HIPAA compliance is required for patient data handling.",
  "timeline": "MVP launch in 4 months."
}

Validation: The agent ensures the design meets business requirements, such as mobile-first design and HIPAA compliance.


🧩 ConnectSoft Platform Principles Alignment

Principle Input Handling
User-Centered Design All inputs (e.g., personas, journey maps) are user-centered, ensuring designs align with real user needs.
Event-Driven Workflow User research and design inputs trigger event emissions (e.g., DesignWireframesReady) to activate downstream design tasks.
Modular and Scalable The agent processes modular inputs (e.g., personas, user flows) that are reusable and scalable across various projects.
Observability-First The entire input parsing and design task process is logged, traced, and monitored to ensure transparency and accountability.
Cloud-Native Integration All design inputs (e.g., user feedback, wireframes) are stored in cloud-native platforms, ensuring easy access and collaboration.

πŸ“€ Outputs

The UI Designer Agent is responsible for creating high-fidelity UI components and visual assets that will be implemented in the final product. These outputs must ensure that the design is visually appealing, consistent with the brand, and optimized for usability across all devices and screen sizes.

The outputs of the UI Designer Agent include UI components, prototypes, mockups, and design specifications that serve as the final blueprint for the development team.


πŸ“‹ Primary Outputs Produced

Artifact Description Expected Structure/Quality
UI Components Design elements that can be reused across the product, such as buttons, inputs, dropdowns, and cards. Modular and reusable components that are consistent with the design system and aligned with the product’s branding.
High-Fidelity Mockups Final visual representations of key product pages/screens, including color schemes, typography, and spacing. Detailed and polished designs with a focus on aesthetics, usability, and responsive design.
Interactive Prototypes Clickable, interactive mockups that simulate the user’s interaction with the product, allowing for testing and feedback gathering. Fully interactive prototypes that represent core user flows and product interactions.
Design Documentation Specifications, guidelines, and rationale behind design decisions, ensuring developers can implement designs accurately. Clear documentation with design specifications such as sizes, typography, color codes, component details, and layout grids.
Design System Assets UI components and style guidelines that ensure design consistency across the product. A collection of UI components, color schemes, typography guidelines, and spacing standards that align with the design system.
Usability Test Reports Reports based on usability testing, detailing user feedback and areas of improvement. Organized findings with actionable recommendations for design iteration.

🎯 Example Output Artifacts

UI Components

Example Component: Primary Button

  • Name: Primary Button
  • Color: #007BFF (Primary Blue)
  • Font: Helvetica, 16px, Bold
  • Size: Height 48px, Width 200px
  • Border Radius: 5px

High-Fidelity Mockups

Example: Appointment Booking Screen

# Appointment Booking Page

- **Header**: [Logo] [Navigation] [User Profile Icon]
- **Main Section**:
  - **Appointment Date Picker**: Interactive calendar.
  - **Available Slots**: List of time slots color-coded for availability.
  - **Confirm Appointment Button**: Large, clear button.
  - **User Info Form**: Name, Phone, Email fields.
- **Footer**: [Contact Info] [Privacy Policy]

Quality Expectation:

  • Color Scheme: Aligned with the brand's primary color (#007BFF).
  • Typography: Consistent with the design system, using Helvetica for all body text and bold for important actions (e.g., buttons).
  • Spacing: Consistent use of padding and margins as outlined in the design system.

Interactive Prototypes

Example: Appointment Scheduling Flow

  • Interaction: The prototype should allow users to:
  • Select a Date from the calendar.
  • Choose an Available Time Slot from a list of color-coded options.
  • Confirm the Appointment with a clear Confirmation Message.

Prototype Tools: Figma, Adobe XD, or InVision

Quality Expectation:

  • The prototype should provide a realistic user experience and be interactive, simulating how users would interact with the final product.
  • User interactions (e.g., selecting a time slot) should be fully clickable to allow usability testing.

Design Documentation

Example: Design Specifications for Appointment Booking Page

# Appointment Booking Page Design Specifications

## Colors:
- **Primary**: #007BFF (Blue)
- **Secondary**: #FFFFFF (White)
- **Text**: #333333 (Dark Gray)

## Typography:
- **Primary Font**: Helvetica, 16px (Body text)
- **Heading Font**: Helvetica, 24px (Headings)
- **Button Font**: Helvetica, 16px, Bold

## Buttons:
- **Primary Button**: Background color: #007BFF, Text color: #FFFFFF, Border radius: 5px, Height: 48px, Width: 200px

## Spacing:
- **Padding**: 16px padding around form elements
- **Margins**: 24px margin between form fields

Quality Expectation:

  • The documentation should provide detailed specifications, including size, color codes, typography, spacing, and layout to guide the development team in translating the design into a working product.

Usability Test Reports

Example: Usability Test Results for Appointment Booking Flow

# Usability Testing Report

## Test Overview:
- **Tested with**: 10 users, from different demographics
- **Scenario**: Booking an appointment using the new system

## Key Findings:
- **70% of users** found the appointment booking flow intuitive.
- **30% of users** struggled with **finding available time slots**.
- **50% of users** did not notice the **confirmation message**, leading to confusion about their booking status.

## Recommendations:
- **Improve Visibility** of available slots with larger buttons and better contrast.
- **Simplify Confirmation Process**: Ensure users can clearly see that their appointment was booked and send a confirmation email immediately.

Quality Expectation:

  • The report must be clear and actionable, summarizing key issues and offering suggestions to improve usability and user experience.

🧩 ConnectSoft Platform Principles Alignment

Principle Output Alignment
User-Centered Design All outputs (UI components, mockups, prototypes) are based on real user feedback and ensure usability.
Event-Driven Architecture Design outputs trigger events like DesignWireframesReady to activate downstream processes.
Modular and Scalable UI components are designed as modular and reusable, enabling consistency and scalability across the product.
Observability-First All design activities and outputs are tracked, logged, and monitored for full transparency.
Cloud-Native Integration Design outputs are stored in cloud-native platforms for easy retrieval, collaboration, and scalability.

πŸ“š Knowledge Base

The Knowledge Base of the UI Designer Agent includes a set of design principles, tools, and methodologies that guide the creation of high-fidelity UI components and visual assets. The knowledge base ensures that the agent follows industry standards for design quality, consistency, and usability while ensuring that all design outputs meet business objectives and user needs.

This knowledge base is structured to ensure modularity, scalability, and flexibility while adhering to best practices in UI/UX design.


πŸ“‹ Core Knowledge Areas

Knowledge Area Description Example Tools/Methods
Design Systems A collection of design standards and components that ensure consistency across the product's UI. Material Design, Ant Design, Carbon Design System
UI Patterns Pre-established UI patterns and solutions to common design challenges. Navigation patterns, form patterns, modal patterns
Responsive Design Design principles and techniques for creating interfaces that work across different devices and screen sizes. Mobile-first design, media queries, flexbox
Visual Design Principles Core design principles like contrast, alignment, balance, and visual hierarchy to ensure effective design. Color theory, typography, spacing
Design Tools Tools used for wireframing, mockups, and prototyping. Figma, Sketch, Adobe XD, InVision
Usability Standards Design standards based on usability research and best practices to ensure intuitive, user-friendly designs. Heuristic evaluation, Fitts' Law, Nielsen heuristics
Accessibility Design Guidelines and best practices for making designs accessible to users with disabilities. WCAG (Web Content Accessibility Guidelines), ARIA (Accessible Rich Internet Applications)
Interaction Design Principles of interactive behaviors and feedback for user actions within the interface. Affordance, feedback loops, transitions
Prototyping and Feedback Tools and techniques for creating interactive prototypes and gathering real-time feedback. InVision, Figma prototypes, user testing
Design Validation and Testing Methods to validate designs through user feedback, usability tests, and A/B testing. UserTesting, Lookback.io, A/B testing tools

🧠 Example Knowledge Base Details

1. Design Systems

Purpose: A design system is a collection of reusable components, patterns, and design standards that ensure visual consistency and a cohesive user experience across the entire product.

Components:

  • UI Components: Buttons, form fields, navigation bars, etc.
  • Color Palette: The set of colors used throughout the design to ensure consistency.
  • Typography: Fonts, sizes, and spacing for headings, body text, and other UI elements.
  • Spacing: Defined margins and padding for consistent layout.

Example Tools:

  • Material Design: Google’s open-source design system for building beautiful, consistent, and functional UI components.
  • Ant Design: A React-based design system for building enterprise-level applications with consistent UI elements.

Use Case:

  • The UI Designer Agent ensures that all UI components (e.g., buttons, inputs, navigation bars) align with the chosen design system (e.g., Material Design).

2. UI Patterns

Purpose: UI patterns are reusable solutions to common design problems, making the design process more efficient and user-centered.

Examples:

  • Form Patterns: Consistent layouts for form fields, validation, and submission.
  • Navigation Patterns: Standard approaches for navigation menus, sidebars, and pagination.
  • Modal Patterns: Consistent design for pop-up modals, alerts, and dialogs.

Use Case:

  • The UI Designer Agent follows UI patterns to design common UI elements like form inputs and date pickers, ensuring the design is intuitive and follows best practices.

3. Responsive Design

Purpose: Responsive design ensures that the product’s user interface works seamlessly across different screen sizes, from mobile phones to desktop computers.

Techniques:

  • Mobile-First Design: Design interfaces first for smaller screens (mobile) and then scale up for larger screens (desktop).
  • Media Queries: Use CSS to adjust layouts and styles based on device screen size.
  • Flexbox/Grid Layout: Ensure dynamic, responsive layouts that adjust based on screen size.

Use Case:

  • The UI Designer Agent ensures that all UI components (e.g., buttons, inputs, navigation bars) are responsive, adapting to different screen sizes using media queries and flexbox.

4. Visual Design Principles

Purpose: Visual design principles guide the agent in creating aesthetically pleasing, usable interfaces that guide the user’s attention effectively and ensure clarity in communication.

Key Principles:

  • Contrast: Ensures readability and visual hierarchy.
  • Alignment: Ensures that elements are properly aligned for visual consistency.
  • Balance: The distribution of visual weight across the interface.
  • Hierarchy: The arrangement of elements to signify importance.

Use Case:

  • The UI Designer Agent applies contrast and typography principles to ensure that buttons, headers, and calls to action stand out and are easy for users to interact with.

5. Usability Standards

Purpose: Usability standards ensure that designs are intuitive and easy to use, enhancing the user’s overall experience and efficiency when interacting with the product.

Key Concepts:

  • Heuristic Evaluation: A method for identifying usability issues based on established usability principles.
  • Fitts' Law: The time it takes to move to a target is based on the distance and size of the target (e.g., larger buttons are easier to click).
  • Nielsen Heuristics: A set of usability principles like visibility of system status and error prevention.

Use Case:

  • The UI Designer Agent applies usability heuristics to design buttons and navigation that are easy to interact with, ensuring that users can quickly complete key tasks.

6. Accessibility Design

Purpose: Accessibility design ensures that the product is usable by individuals with varying abilities, following guidelines like WCAG to create inclusive interfaces.

Techniques:

  • Contrast Ratios: Ensuring text has enough contrast against background for users with visual impairments.
  • ARIA Labels: Providing additional information about elements for screen readers.
  • Keyboard Navigation: Ensuring all interactive elements can be accessed via keyboard for users with mobility impairments.

Use Case:

  • The UI Designer Agent ensures that button sizes and contrast ratios meet WCAG standards, ensuring accessibility for all users.

🧩 ConnectSoft Platform Principles Alignment

Principle Knowledge Base Alignment
User-Centered Design The knowledge base is user-centered, focusing on creating designs that are based on user research and feedback.
Event-Driven Workflow The knowledge base defines how design outputs trigger event emissions, signaling downstream actions (e.g., DesignReadyForHandoff).
Modular and Scalable UI patterns, design systems, and responsive design principles are modular, allowing designs to scale across multiple products.
Observability-First The design process is tracked, logged, and monitored for real-time visibility.
Cloud-Native Integration The design tools and knowledge base integrate with cloud-native platforms to ensure accessibility and collaboration across teams.

πŸ”„ UI Design Process Flow

The UI Designer Agent follows a structured process to transform wireframes, user flows, and prototypes into high-fidelity visual designs. This process ensures that the design outputs are consistent, user-friendly, and aligned with both user needs and business goals.

The design process is iterative, incorporating feedback loops and usability testing to continuously refine the designs based on real user interactions and stakeholder input.


πŸ“‹ Core Design Process Phases

Phase Description
1. Design Briefing Define the design task scope and ensure alignment with business goals and user needs.
2. Review Wireframes Review and analyze the wireframes provided by the UX Designer Agent to understand the basic structure and user flow.
3. Visual Design Begin creating high-fidelity UI components, selecting color schemes, typography, and spacing that align with the design system.
4. Component Design Develop UI components (e.g., buttons, forms, icons) based on the wireframes and design system guidelines.
5. Prototyping Create an interactive prototype to simulate user interactions and gather feedback from users and stakeholders.
6. Usability Testing Conduct usability tests to identify issues with the UI design and gather real-user feedback on usability.
7. Design Iteration Refine the design based on usability testing results, stakeholder feedback, and new insights.
8. Design Handoff Prepare the final design assets, including UI components, style guides, and mockups, and hand them off to the development team.
9. Event Emission Emit events such as DesignReadyForHandoff to signal the completion of the UI design and its readiness for implementation.

🧠 Process Flow Diagram

flowchart TD
    DesignBriefing --> ReviewWireframes
    ReviewWireframes --> VisualDesign
    VisualDesign --> ComponentDesign
    ComponentDesign --> Prototyping
    Prototyping --> UsabilityTesting
    UsabilityTesting --> DesignIteration
    DesignIteration --> DesignHandoff
    DesignHandoff --> EventEmission
    EventEmission --> EventBus
    EventBus --> DeveloperAgent
    EventBus --> ProductManagerAgent
Hold "Alt" / "Option" to enable pan & zoom

βœ… Structured and iterative design process ensures that each design phase is validated, refined, and aligned with the overall product goals.


πŸ“š Detailed Process Flow Description

Step 1: Design Briefing

  • Task: Define the scope, requirements, and goals for the design task.
  • Input: Research insights, business goals, personas, wireframes from the UX Designer Agent.
  • Output: Design brief that outlines the problem, design objectives, user needs, and constraints.

Example:

  • Objective: Design a mobile-first appointment scheduling system.
  • Target Users: Patients who need an intuitive and efficient way to book appointments.

Step 2: Review Wireframes

  • Task: Analyze the wireframes provided by the UX Designer Agent to understand the layout, structure, and functionality of the design.
  • Input: Wireframes from the UX Designer Agent.
  • Output: Reviewed wireframes, with initial feedback on visual elements and usability.

Example:

  • Feedback: The wireframe lacks contrast between the select date field and the background, making it hard to spot.

Step 3: Visual Design

  • Task: Begin creating high-fidelity visual designs based on wireframes, selecting colors, typography, and UI patterns.
  • Input: Wireframes, design system, research insights.
  • Output: High-fidelity designs with clear visual elements (e.g., buttons, typography, spacing).

Example:

  • Design Elements:
    • Primary Color: #007BFF (Brand color)
    • Typography: Helvetica for headings, Arial for body text
    • Spacing: 16px padding around form elements

Step 4: Component Design

  • Task: Design UI components (e.g., buttons, forms, icons) based on wireframes and design system guidelines.
  • Input: Design system, wireframes, color scheme, typography.
  • Output: Reusable UI components like buttons, inputs, dropdowns, and cards.

Example:

  • UI Components:
    • Primary Button: Background #007BFF, text color #FFFFFF, 16px padding, and 5px border-radius.
    • Form Inputs: Placeholder text for name, phone number, and email.

Step 5: Prototyping

  • Task: Build an interactive prototype that simulates the user interaction with the product.
  • Input: Wireframes, UI components, user flow, and design elements.
  • Output: Clickable prototype that allows users to simulate key interactions (e.g., booking an appointment, confirming the appointment).

Example:

  • Prototype Tool: Figma or InVision to create a clickable prototype of the appointment scheduling flow.

Step 6: Usability Testing

  • Task: Conduct usability tests with real users to evaluate the design and identify usability issues.
  • Input: Prototype, usability test scenarios, target user demographic.
  • Output: Usability test reports that highlight pain points, issues, and areas for improvement.

Example:

  • Test Objective: Test the appointment scheduling flow with 10 users.
  • Findings: Users find it difficult to select time slots due to unclear text formatting.

Step 7: Design Iteration

  • Task: Refine the design based on feedback from usability testing and stakeholder input.
  • Input: Usability test results, feedback from stakeholders.
  • Output: Updated designs that address usability issues and incorporate feedback.

Example: - Iteration: Update the time slot selection to larger, color-coded buttons for better visibility.


Step 8: Design Handoff

  • Task: Prepare the final design assets and documentation for the development team.
  • Input: Final UI components, high-fidelity mockups, design specifications.
  • Output: Design handoff package with assets, color codes, font specifications, and layout grids.

Example:

  • Design Specs: Handoff wireframe assets, including UI components and detailed design specifications.

Step 9: Event Emission

  • Task: Emit events to signal that the design is ready for the next phase in the workflow (e.g., DesignReadyForHandoff).
  • Input: Finalized designs, prototypes.
  • Output: Event emissions indicating the completion and readiness for the design to move to development.

Example:

{
  "event_type": "DesignReadyForHandoff",
  "trace_id": "ui-design-2025-04-28-001",
  "artifact_uri": "https://storage.connectsoft.ai/design/appointment-booking-ui-2025-04-28-001.json",
  "timestamp": "2025-04-28T10:00:00Z"
}


🧩 ConnectSoft Platform Principles Alignment

Principle Process Flow Reflection
User-Centered Design The UI Designer Agent continuously tests and iterates on the design based on real user feedback and usability testing.
Event-Driven Architecture Design outputs like UI mockups trigger events (e.g., DesignReadyForHandoff) to activate downstream processes.
Modular and Scalable The UI design process is modular, ensuring UI components and visual assets are reusable and scalable.
Observability-First Every step in the UI design process is monitored, ensuring that outputs are trackable and traceable.
Cloud-Native Integration Design outputs are stored in cloud-native platforms like Blob Storage for seamless access and collaboration.

πŸ› οΈ Technologies

The UI Designer Agent relies on a set of tools and technologies to convert wireframes, user flows, and prototypes into high-fidelity UI designs. These tools support tasks such as UI component creation, visual design, prototyping, and collaboration with other agents and stakeholders.

By leveraging a combination of design tools, collaborative platforms, and prototyping software, the UI Designer Agent ensures that high-quality and user-centered designs are delivered, ready for implementation by development teams.


πŸ“‹ Core Technology Stack

Technology Purpose Example Usage
Figma A cloud-based design tool for wireframing, UI design, and collaboration. Create interactive wireframes, high-fidelity designs, and prototypes. Collaborate with cross-functional teams.
Sketch A vector-based design tool used primarily for UI design and prototyping. Develop wireframes, high-fidelity mockups, and interactive prototypes.
Adobe XD A design tool for UI/UX design and interactive prototyping. Create prototypes and interactive designs to simulate the user experience.
InVision A prototyping tool for creating interactive designs and user feedback. Design and share interactive prototypes to gather feedback from stakeholders and users.
Zeplin A design handoff tool for translating UI designs into code-ready specifications. Provide developers with design specs, assets, and guidelines for implementing UI components.
Miro A collaborative whiteboarding tool for brainstorming, journey mapping, and UI design planning. Create user flows, brainstorm design ideas, and collaborate with cross-functional teams.
Framer A prototyping tool for creating interactive prototypes with real-time collaboration. Create clickable prototypes with advanced interactions for user testing.
Slack A communication platform for real-time collaboration and feedback. Share design assets, gather feedback from stakeholders, and collaborate on design tasks.
Abstract A version-controlled design collaboration platform. Use version control for design files and ensure consistent design iterations with teams.
Figma Plugins Extend Figma’s functionality with plugins for UI component libraries, design systems, and automation. Use design system plugins to maintain consistency in UI components across designs.

🧠 Example Tool Usage

Figma

Purpose: Figma is a cloud-based design tool used for creating interactive wireframes, high-fidelity designs, and collaborating with other team members in real-time.

Example Use Case: The UI Designer Agent uses Figma to convert wireframes provided by the UX Designer Agent into high-fidelity UI designs. The agent also uses Figma's prototype feature to create interactive mockups for usability testing.

Key Features:

  • Component Libraries: Figma allows the agent to use design systems and UI components for consistency across designs.
  • Prototyping: The agent can create clickable prototypes to simulate user interactions and get feedback.
  • Collaboration: Multiple agents and stakeholders can collaborate in real-time on design files, ensuring the design meets business goals and user needs.

Sketch

Purpose: Sketch is a vector-based design tool used for UI design, icon design, and interactive prototyping.

Example Use Case: The UI Designer Agent uses Sketch to develop high-fidelity mockups for the appointment booking screen, including buttons, icons, and input fields.

Key Features:

  • Artboards: Create different artboards for mobile, tablet, and desktop layouts.
  • Symbols: Reuse UI components (buttons, icons) across designs for consistency.
  • Prototyping: Link artboards to simulate user interactions for testing.

InVision

Purpose: InVision is a prototyping tool for creating interactive designs and gathering user feedback.

Example Use Case: The UI Designer Agent creates an interactive prototype of the appointment booking flow, allowing stakeholders and users to click through and test the design.

Key Features:

  • Hotspots: Define clickable areas within the prototype for testing interaction.
  • User Feedback: Stakeholders can comment directly on the prototype to provide feedback.
  • Collaboration: Enables real-time collaboration and feedback from other agents and stakeholders.

Zeplin

Purpose: Zeplin is a design handoff tool that converts UI designs into specifications and assets for developers.

Example Use Case: Once the UI Designer Agent completes the high-fidelity designs, Zeplin is used to hand off the designs to the development team. The agent uploads the designs, and Zeplin generates the code snippets, style guides, and design specifications needed for implementation.

Key Features:

  • Design Specifications: Provides CSS, HTML, and Swift/Android code snippets for developers.
  • Asset Export: Automatically generates and exports design assets (e.g., icons, images) for development.

Slack

Purpose: Slack is used for real-time communication and collaboration among team members, especially for sharing designs and receiving feedback.

Example Use Case: The UI Designer Agent shares design outputs in dedicated Slack channels, where stakeholders, including the Product Manager and UX Designer, can review the designs and provide feedback.

Key Features:

  • File Sharing: Share design files (e.g., Sketch, Figma) directly in Slack for easy review.
  • Feedback Channels: Dedicated channels for feedback on specific tasks (e.g., "appointment booking design review").
  • Notifications: Receive notifications when feedback is provided, ensuring continuous collaboration.

🧩 Technology Integration Example

  1. Input: The UX Designer Agent provides wireframes and user flows.
  2. Design Phase: The UI Designer Agent uses Figma to create high-fidelity UI components.
  3. Prototyping: The agent creates an interactive prototype in InVision for testing.
  4. Handoff: Once the design is complete, the agent uses Zeplin to hand off the final design assets and specifications to the development team.
  5. Collaboration: Throughout the process, the agent communicates with the Product Manager Agent, UX Designer Agent, and stakeholders via Slack for feedback and adjustments.

🧩 ConnectSoft Platform Principles Alignment

Principle Technology Alignment
User-Centered Design Tools like Figma and InVision ensure that the design process is rooted in user feedback and usability testing.
Event-Driven Architecture The UI Designer Agent emits events such as DesignReadyForHandoff to trigger downstream actions in the development process.
Modular and Scalable UI components are created using modular design tools like Figma and Sketch, ensuring scalability and consistency across the product.
Observability-First All design activities, including prototyping, testing, and feedback loops, are tracked and monitored for real-time visibility.
Cloud-Native Integration Figma, InVision, and Zeplin are cloud-native tools, ensuring real-time collaboration and easy access to design assets.

πŸ“ System Prompt (Initialization Instruction)

The System Prompt is the initial instruction for the UI Designer Agent, guiding its reasoning and task execution. It defines the agent’s role, objectives, and operational guidelines, ensuring it consistently creates high-fidelity UI designs that are user-centered, visually appealing, and aligned with business goals.

The System Prompt serves as a starting point for all design tasks and helps the agent maintain focus on user needs and product objectives.


πŸ“‹ Full System Prompt Text

> 🧠 **You are a UI Designer Agent within the ConnectSoft AI Software Factory.**  
> Your mission is to take **low-fidelity wireframes**, **user flows**, and **prototypes** created by other agents (e.g., **UX Designer Agent**) and convert them into **high-fidelity visual designs** that are **polished**, **intuitive**, and **aligned with business goals**.
>
> **You will:**
> - **Create UI components** (e.g., buttons, forms, inputs) based on **wireframes** and **design system standards**.
> - **Develop high-fidelity mockups** of product screens, incorporating **color schemes**, **typography**, **spacing**, and **visual elements**.
> - **Ensure consistency** with the **design system** (e.g., color palettes, font styles, layout grids).
> - **Prototype interactive elements** to simulate user interactions and validate design assumptions.
> - **Collaborate with other agents**, including **Product Managers**, **UX Designers**, and **developers**, to ensure the designs meet both **user needs** and **business objectives**.
> - **Emit events** such as `DesignReadyForHandoff` when your design is finalized and ready for the **development phase**.
>
> **Guidelines:**
> - Your designs must follow **user-centered principles** based on real **user research** and **usability testing**.
> - Ensure **visual hierarchy** is clear, with important actions highlighted through **color**, **contrast**, and **size**.
> - Focus on **accessibility** and ensure designs are **responsive** across different screen sizes.
> - Follow the **design system** to maintain consistency in UI components and **user interactions**.
> - Collaborate with other agents to incorporate **feedback**, ensure **feasibility**, and refine the design.

🎯 Purpose of the System Prompt

Objective Why It’s Important
Define Role and Scope Ensures the UI Designer Agent focuses on creating high-fidelity UI components and ensuring that designs meet both user needs and business goals.
Align Design with Business Goals Ensures that visual design outputs are aligned with business objectives, making designs that support product success.
Provide Actionable Outputs Guides the agent in producing polished, high-quality visual designs that are ready for development.
Ensure Consistency Ensures designs are consistent by adhering to the design system, improving usability and brand coherence.
Collaborate with Other Agents Ensures collaboration with other agents (e.g., UX Designers, Product Managers) to incorporate feedback and ensure design alignment with product requirements.

🎯 Expected Behavior Based on the System Prompt

Task Expected Action
UI Component Design Create reusable UI components (e.g., buttons, inputs, dropdowns) based on wireframes and design system standards.
High-Fidelity Mockups Develop detailed, high-resolution mockups of the design, ensuring the final visual elements (e.g., color, typography, buttons) are polished.
Prototyping Build interactive prototypes to simulate user interactions and gather real-time feedback on the design.
Design System Adherence Follow the design system (e.g., Material Design, Ant Design) to ensure consistency across the UI components and screens.
Accessibility and Usability Ensure designs are accessible and usable, following accessibility standards and user feedback.
Collaboration and Feedback Integration Collaborate with Product Managers and UX Designers to incorporate feedback and ensure designs are aligned with product goals.
Event Emission Emit events such as DesignReadyForHandoff once the design is finalized, signaling that it is ready for implementation by developers.

🎯 Example Behavioral Directives

Directive Action
User-Centered Design Use user insights and research to guide UI design decisions, ensuring the designs meet real user needs.
Consistency with Design System Follow UI component libraries, color schemes, and typography from the design system to ensure visual and functional consistency across the product.
Collaboration with Other Agents Work with the UX Designer Agent to refine wireframes and user flows, and collaborate with Product Managers to align design priorities with business goals.
Prototyping and Validation Use interactive prototypes to test and validate user interactions and user flows before finalizing the design.
Actionable Outputs Provide UI components, mockups, and prototypes that are ready for handoff to development teams for implementation.

🧩 Example Initialization and Task Execution

Task: "Design the high-fidelity UI for the appointment booking system."

  • System Prompt: The UI Designer Agent receives the task and processes the wireframes and user flows provided by the UX Designer Agent. The agent creates the UI components (e.g., buttons, forms, date pickers), ensuring they align with the design system.
  • Expected Action: The agent begins with visual design, creating high-fidelity mockups and prototypes for the appointment scheduling process. The agent ensures consistency with the design system and implements feedback from stakeholders.
  • Output: The UI Designer Agent produces polished design outputs, including UI components, mockups, and an interactive prototype, ready for handoff to development.

🧩 ConnectSoft Platform Principles Alignment

Principle System Prompt Alignment
User-Centered Design The system prompt emphasizes that designs must be based on user research, ensuring a user-centered approach to UI design.
Event-Driven Workflow The agent emits events like DesignReadyForHandoff to trigger downstream processes in the development pipeline.
Modular and Scalable The system prompt ensures that UI components are modular and reusable, ensuring scalability across different screens and devices.
Observability-First Every design action, from prototyping to final UI output, is tracked, logged, and monitored for transparency.
Cloud-Native Integration Design outputs are stored in cloud-native platforms (e.g., Blob Storage, Git), ensuring easy access and collaboration.

πŸ“₯ Input Prompt Template

The Input Prompt Template defines how tasks (e.g., design project initiation, design revisions, feedback incorporation) are structured into actionable prompts for the UI Designer Agent. These prompts ensure that the agent receives clear instructions and context for each design task, allowing it to generate high-fidelity designs that meet both user needs and business goals.

The input template ensures that the agent has all the necessary information for executing design tasks, including research insights, feedback, business requirements, and design goals.


πŸ“‹ Structure of the Input Prompt Template

Input Component Description Example
Design Briefing A high-level summary of the design task, including scope, objectives, and user needs. "Design the appointment booking system for patients, with a mobile-first approach and SMS reminders."
Business Objectives The business goals the design must meet, including product goals, KPIs, and timeline. "The design must reduce no-shows by 30% and be ready for launch within 4 months."
Research Insights Key user insights gathered from research (e.g., personas, journey maps, usability tests). "Patients prefer SMS reminders for appointments and need a simple way to book."
Wireframes Low-fidelity designs created by the UX Designer Agent, providing the layout and structure of key screens. "Wireframe for the appointment booking page, including date picker, time slots, and confirm button."
User Flows Visual representations of the steps the user takes to complete a task or achieve a goal. "User flow for booking an appointment: Select date β†’ Choose time β†’ Confirm appointment."
Design System A collection of UI components, typography, color schemes, and spacing guidelines that ensure consistency across the product. "Use the Material Design system for buttons, typography, and layout grids."
Stakeholder Feedback Feedback from Product Managers, UX Designers, and other stakeholders on design drafts. "Feedback from Product Manager: Increase the size of the Confirm Appointment button to make it more visible."
Usability Testing Results Insights from usability testing on early prototypes to highlight issues and areas for improvement. "Usability test shows that 30% of users have trouble locating the time slot selection."
Design Deliverables The specific design outputs that need to be created (e.g., UI components, prototypes, mockups). "Create high-fidelity appointment booking UI mockup, interactive prototype, and design handoff documentation."

🧠 Example Structured Input Prompt

## Input Information

**Design Briefing:**
Design the **appointment booking system** for healthcare, with a **mobile-first** approach. Ensure the design is intuitive and allows patients to **quickly book appointments**.

**Business Objectives:**
- **Reduce no-shows by 30%** within the first 6 months.
- **Ensure mobile responsiveness** and **SMS reminders** for all patients.
- The design must be ready within **4 months** for the MVP.

**Research Insights:**
- **Patients prefer SMS reminders** for appointments.
- The booking process should be **simple**, especially for patients aged 30-50.
- **60% of patients** reported difficulties with the current booking interface.

**Wireframes:**
- The **appointment booking wireframe** includes a **date picker**, **time slots**, and **a confirmation button**.

**User Flows:**
- **User Flow**: "Patient books an appointment" β†’ "Select date" β†’ "Choose time" β†’ "Confirm appointment".

**Design System:**
- Use the **Material Design system** for **buttons**, **inputs**, and **form components**.
- Follow **color palette**: Blue (#007BFF) for primary actions, Gray (#333333) for text.

**Stakeholder Feedback:**
- **Feedback from Product Manager**: "Increase the **size of the confirmation button** for easier visibility."

**Usability Testing Results:**
- **30% of users** had difficulty locating the **time slot selection** and confused the **confirm button** with other actions.
- **Actionable Feedback**: Make time slots **larger** and ensure **clear visual differentiation** for the **Confirm Appointment button**.

**Design Deliverables:**
- High-fidelity **UI mockup** for the **appointment booking screen**.
- **Interactive prototype** to simulate user interactions.
- **Design documentation** (specifications, assets, typography, color codes).

🧠 Input Flow Overview

flowchart TD
    DesignBriefingIntake --> DesignBriefingParsing
    BusinessObjectivesIntake --> BusinessObjectivesParsing
    ResearchInsightsIntake --> ResearchInsightsParsing
    WireframesIntake --> WireframesParsing
    UserFlowsIntake --> UserFlowsParsing
    DesignSystemIntake --> DesignSystemParsing
    StakeholderFeedbackIntake --> StakeholderFeedbackParsing
    UsabilityTestingResultsIntake --> UsabilityTestingParsing
    DesignDeliverablesIntake --> DesignDeliverablesParsing
    DesignBriefingParsing --> InputPromptGeneration
    BusinessObjectivesParsing --> InputPromptGeneration
    ResearchInsightsParsing --> InputPromptGeneration
    WireframesParsing --> InputPromptGeneration
    UserFlowsParsing --> InputPromptGeneration
    DesignSystemParsing --> InputPromptGeneration
    StakeholderFeedbackParsing --> InputPromptGeneration
    UsabilityTestingParsing --> InputPromptGeneration
    DesignDeliverablesParsing --> InputPromptGeneration
    InputPromptGeneration --> DesignExecution
Hold "Alt" / "Option" to enable pan & zoom

βœ… Input flow ensures the UI Designer Agent receives all the necessary context and data to create high-fidelity designs.


πŸ“š Example Input Prompt Breakdown

1. Design Briefing:

  • Task: Design an intuitive mobile-first appointment scheduling system.
  • Input: User research, business goals, and product requirements.
  • Output: Design brief that guides the UI design process to meet business objectives.

2. Business Objectives:

  • Task: Ensure the design contributes to reducing no-shows by 30% and ensuring mobile responsiveness.
  • Input: Strategic goals from the product team.
  • Output: Design focus areas, such as SMS reminders and simple interactions.

3. Research Insights:

  • Task: Apply insights on patient preferences and usability feedback.
  • Input: User personas and pain points from user research.
  • Output: Design decisions that cater to the target users’ needs, ensuring accessibility and usability.

🧩 ConnectSoft Platform Principles Alignment

Principle Input Handling
User-Centered Design All inputs, including personas, research insights, and usability feedback, ensure the design is rooted in user needs.
Event-Driven Workflow The UI Designer Agent emits events like DesignReadyForHandoff to signal downstream processes when design outputs are ready.
Modular and Scalable The agent processes modular inputs (e.g., user flows, feedback) and scales the design process across different product phases.
Observability-First The entire UI design process is logged, tracked, and monitored for real-time feedback.
Cloud-Native Integration Inputs are stored and processed in cloud-native systems for easy collaboration across teams.

πŸ“€ Output Expectations

The UI Designer Agent is responsible for producing high-quality design outputs such as UI components, visual mockups, and interactive prototypes. These outputs must meet visual design standards, be aligned with the product’s business goals, and be optimized for usability and accessibility across all devices.

To ensure consistency, usability, and scalability, the UI Designer Agent’s outputs must adhere to clear quality expectations. The following outlines the structure, quality standards, and validation criteria for each type of output.


πŸ“‹ Expected Output Artifacts

Artifact Description Expected Structure/Quality
UI Components Reusable design elements (e.g., buttons, forms, navigation bars, input fields). Consistent with the design system and aligned with UI standards. Each component should be responsive, accessible, and easy to implement.
High-Fidelity Mockups Finalized, visually polished screens that define the look and feel of the product. Detailed and pixel-perfect, with attention to typography, spacing, color schemes, and visual hierarchy.
Interactive Prototypes Clickable prototypes that simulate real user interactions with the product. Realistic, interactive, and user-friendly, reflecting key product interactions and user flows.
Design Documentation Specifications, guidelines, and rationale behind design decisions. Clear, well-documented, and actionable. Includes design assets, sizes, font choices, color schemes, and component specifications.
Design System Assets UI components, style guidelines, and assets that ensure design consistency. Reusable assets, including buttons, icons, colors, typography, and spacings that align with the design system.
Usability Test Reports Reports summarizing findings from usability testing, detailing issues and areas for improvement. Actionable, organized reports with specific recommendations for improvement based on real user feedback.

🎯 Output Validation Criteria

UI Components Validation Criteria

Criteria Requirement
Design Consistency The UI component should be consistent with the design system in terms of color, typography, and spacing.
Responsiveness The component must be responsive across devices (e.g., mobile, tablet, desktop).
Accessibility The component must follow accessibility standards (e.g., WCAG), including appropriate color contrast and keyboard accessibility.
Reusability The component must be modular and reusable across different screens and product areas.

High-Fidelity Mockups Validation Criteria

Criteria Requirement
Visual Appeal The design must be visually polished, with a focus on typography, colors, layout, and images.
Consistency The mockups must align with the design system and provide a cohesive visual language across the product.
Usability The design must be user-friendly, ensuring clear visual hierarchy and easy-to-find actions.
Responsiveness Ensure that the design works well across multiple devices and screen sizes.

Interactive Prototype Validation Criteria

Criteria Requirement
Interactivity The prototype must be interactive and simulate the user flow through clickable elements and transitions.
Usability The prototype must align with the user flow and user-centered design, providing intuitive interactions.
Realism The prototype should closely reflect the final product, providing a realistic user experience.
Feedback Mechanism The prototype should incorporate usability testing feedback to identify and resolve interaction issues.

Design Documentation Validation Criteria

Criteria Requirement
Clarity The design documentation should be clear and easy to understand for both design and development teams.
Completeness The documentation should cover all necessary details, including component specs, interaction details, color schemes, and typography.
Actionability The documentation must be actionable, providing specific instructions on how to implement the design in development.
Consistency Ensure the documentation is consistent with the design system and product guidelines.

Design System Assets Validation Criteria

Criteria Requirement
Component Reusability The design system assets should be modular and reusable across different parts of the product.
Adherence to Design System Ensure that the assets adhere to design system guidelines for typography, color, buttons, and other UI components.
Consistency The assets should be visually consistent with the overall product design.

Usability Test Report Validation Criteria

Criteria Requirement
Actionable Feedback The report should provide specific, actionable insights that can be implemented to improve the design.
Clarity and Organization The report should be well-organized and easy to read, clearly separating findings from recommendations.
User-Centered Ensure that the findings are based on real user feedback gathered during usability testing.
Completeness The report must cover all usability test scenarios and include detailed observations and improvement suggestions.

πŸ“ˆ Example Output Validation

UI Component Validation Example

Component: Primary Button

  • Requirement: The button must be large enough to be easily clicked, with clear text and appropriate contrast.
  • Validation:
    • The button is 100px in width and 48px in height, following Material Design standards.
    • Text is bold, with a contrast ratio of 5:1 against the background, ensuring accessibility.
    • The button is responsive, adjusting to different screen sizes using flexbox.

High-Fidelity Mockup Validation Example

Mockup: Appointment Booking Screen

  • Requirement: The screen should be clean, with a clear hierarchy and easy-to-understand actions.
  • Validation:
    • The appointment date picker is positioned at the top of the screen, with ample spacing between the available time slots.
    • Typography follows the design system (Helvetica, 16px for body text, 24px for headings).
    • The confirm button is larger and uses the brand color, making it the most prominent element on the page.

Prototype Validation Example

Prototype: Appointment Booking Flow

  • Requirement: The prototype should simulate the entire user flow, from selecting a date to confirming the appointment.
  • Validation:
    • The user flow is fully clickable and simulates each step of the appointment booking process.
    • Users can select a date, choose a time slot, and confirm their appointment within the prototype.

Usability Test Report Validation Example

Report: Appointment Scheduling Flow

  • Requirement: The usability test report should provide actionable insights on user pain points and areas for improvement.
  • Validation:
    • Key Findings: Users struggle with selecting time slots, citing small font size and poor contrast.
    • Actionable Recommendations: Increase font size and improve contrast for time slots.

🧩 ConnectSoft Platform Principles Alignment

Principle Output Alignment
User-Centered Design The UI Designer Agent ensures that all outputs are based on user feedback and meet usability standards.
Event-Driven Workflow Once the UI components and designs are ready, the agent emits events like DesignReadyForHandoff to trigger development tasks.
Modular and Scalable The UI components and design assets are modular, scalable, and reusable across multiple products and platforms.
Observability-First All design activities, from prototype creation to usability testing, are logged and monitored for real-time feedback.
Cloud-Native Integration Design outputs are stored in cloud-native systems (e.g., Blob Storage, Git) for easy access and collaboration.

🧠 Memory Management

Effective memory management ensures that the UI Designer Agent can store, retrieve, and utilize design insights, user feedback, and design iterations across multiple tasks. By managing both short-term and long-term memory, the agent ensures design consistency and continuous improvement, while minimizing the need for repetitive design work.

The short-term memory (STM) is used for immediate tasks and design revisions, while the long-term memory (LTM) stores historical design iterations, feedback, and user insights for future design projects.


πŸ“‹ Short-Term Memory (STM)

Purpose:

Short-term memory focuses on the current design task. It holds contextual data relevant to a specific task (e.g., current design, user feedback, iteration results) and is cleared once the task is completed.

Key Characteristics:

  • Scope: Task-specific data that includes user flows, wireframes, feedback, and prototypes.
  • Lifetime: Retained for the duration of the current design task (e.g., until the design is finalized and handed off).
  • Usage: Helps the agent stay focused on the immediate task at hand, while storing all relevant information needed for iterations.

Example Usage:

  • During the design of an appointment booking system, the UI Designer Agent stores the current user flow, feedback from stakeholders, and the prototype version being tested in short-term memory.

πŸ“‚ Long-Term Memory (LTM)

Purpose:

Long-term memory stores historical data from past projects, including design patterns, feedback loops, user personas, and previous design iterations. This memory helps the UI Designer Agent maintain design consistency and continuity in the product's UI.

Key Characteristics:

  • Scope: Includes design history, feedback, user research, and design system assets.
  • Lifetime: Retained indefinitely for future reference and continuous improvement of design tasks.
  • Usage: Provides context for future tasks, allowing the agent to build on past insights and avoid repeating past mistakes.

Example Usage:

  • The UI Designer Agent retrieves past appointment scheduling designs, user personas, and design system components from long-term memory to ensure consistency and alignment with previous UI designs.

🧠 Memory Integration Flow

flowchart TD
    DesignTaskIntake["1. Design Task Intake"] -->|Store in STM| ShortTermMemory
    ShortTermMemory -->|Design Output, Feedback| DataSynthesis
    DataSynthesis -->|Prototype, UI Components| ShortTermMemory
    ShortTermMemory -->|Emit Design Outputs| EventEmission
    EventEmission -->|Store in LTM| LongTermMemory
    LongTermMemory -->|Retrieve Historical Insights| DataEnrichment
    DataEnrichment -->|Refine New Task| ShortTermMemory
Hold "Alt" / "Option" to enable pan & zoom

βœ… Memory flow ensures that the UI Designer Agent can leverage contextual insights from previous tasks while maintaining current task focus.


πŸ“š Example Memory Usage

Short-Term Memory Example

Task: Design the appointment booking system UI.

  • Stored Data:

    • Current Wireframe: Appointment date picker, available time slots, confirmation button.
    • User Feedback: "The Confirm Appointment button is too small."
    • Prototype Version: A clickable prototype of the appointment booking screen.
  • Validation: After design iteration, feedback is stored in short-term memory for adjustments. Once the task is completed, the memory is cleared.


Long-Term Memory Example

Task: Design a new appointment booking screen for a different user group.

  • Stored Data:

    • Historical Designs: Appointment scheduling UI designs from past projects, including button styles, date picker, and confirmation flows.
    • Design System Components: Saved color schemes, typography, UI patterns.
    • User Personas: Past patient personas who struggle with complex interfaces.
  • Usage: The agent uses long-term memory to retrieve design patterns and user personas to inform decisions about the new design, ensuring visual consistency and usability based on previous work.


Memory Retrieval Example

{
  "task": "Appointment Booking UI",
  "wireframe": {
    "header": "Logo, Navigation",
    "main_section": "Date Picker, Time Slot Selection, Confirmation Button"
  },
  "user_feedback": {
    "feedback_1": "Confirm button size is too small.",
    "feedback_2": "Navigation through time slots is not intuitive."
  },
  "design_system": {
    "color_palette": ["#007BFF", "#FFFFFF"],
    "typography": "Helvetica, Arial"
  },
  "user_persona": {
    "name": "Patient",
    "needs": "Quick, hassle-free appointment booking",
    "frustrations": "Long waiting times, complex forms"
  }
}

Memory Retrieval: The UI Designer Agent retrieves this data from long-term memory to inform design decisions for the new appointment booking UI, ensuring consistency and aligning with user needs and previous insights.


🧩 ConnectSoft Platform Principles Alignment

Principle Memory Management Alignment
User-Centered Design Memory management ensures that the UI Designer Agent is always guided by user research and feedback, both current and historical.
Resilient Execution Short-term memory allows the agent to focus on the current task while long-term memory provides the historical context necessary for consistent design execution.
Event-Driven Workflow Memory updates (e.g., design feedback, iterations) trigger event emissions (e.g., DesignReadyForHandoff) to move designs through the workflow.
Cloud-Native Integration Memory (both short-term and long-term) is stored in cloud-native systems, allowing for scalable access and collaboration across teams.
Modular and Scalable The modular memory system enables the UI Designer Agent to scale across multiple design tasks and design revisions.

βœ… Validation Strategy

The UI Designer Agent must ensure that its design outputs (e.g., UI components, mockups, prototypes) meet usability standards, business objectives, and user-centered design principles. The validation strategy defines the processes and criteria for verifying that the design outputs are not only visually appealing but also intuitive, accessible, and feasible.

By applying clear validation checks during the design process, the UI Designer Agent ensures that the final design is ready for development and implementation, while addressing user needs and achieving business goals.


πŸ“‹ Key Validation Areas

Validation Area Description Example
Usability Ensure that the design is easy to use and intuitive for users, with minimal cognitive load. Is the appointment booking flow easy to understand and navigate?
Consistency Ensure that the design adheres to design system standards and is consistent across all screens and UI components. Do all buttons, icons, and forms follow the same style and behavior?
Business Alignment Ensure that the design aligns with business objectives and product goals. Does the design help reduce no-shows by 30% and meet the mobile-first requirement?
User-Centered Design Ensure that the design addresses real user pain points, needs, and goals. Does the appointment booking screen meet the needs of patients who prefer quick booking?
Accessibility Ensure that the design is accessible to users with disabilities, following established accessibility guidelines (e.g., WCAG). Can users with visual impairments easily navigate the design and book an appointment?
Responsiveness Ensure that the design works seamlessly across multiple screen sizes and devices. Does the design adapt to both mobile and desktop screens without losing functionality or clarity?
Feasibility Ensure that the design is technically feasible and can be implemented within the product’s technical constraints. Are all the interactive elements (e.g., time slot picker) technically feasible given the product’s architecture?

🎯 Validation Criteria for Design Outputs

UI Component Validation Criteria

Criteria Requirement
Design System Adherence UI components must align with design system guidelines, ensuring consistency in color, typography, and spacing.
Usability UI components must be intuitive and easy to use, with clear labels and easy-to-find actions (e.g., booking appointment button).
Accessibility Components must meet WCAG accessibility standards, ensuring color contrast and keyboard accessibility.
Reusability UI components must be modular and reusable across different parts of the product.

High-Fidelity Mockup Validation Criteria

Criteria Requirement
Visual Clarity The mockup must be clear and polished, with visual hierarchy that directs user attention to key actions (e.g., Confirm Appointment button).
Consistency The design must align with the design system, ensuring consistency in colors, typography, and UI elements.
User-Centered The design should reflect real user needs (e.g., easy-to-use date picker for scheduling an appointment).
Business Alignment The design must support business goals (e.g., increasing conversion rates by simplifying the booking process).

Interactive Prototype Validation Criteria

Criteria Requirement
Interactivity The prototype must be interactive, simulating user interactions like selecting time slots, filling in forms, and confirming appointments.
Usability The prototype must validate the user flow, ensuring each interaction is intuitive and user-friendly.
Realism The prototype must provide a realistic simulation of the user experience, showcasing how the final product will behave.
Feedback The prototype should be used for usability testing and incorporate real user feedback into the design.

Design System Assets Validation Criteria

Criteria Requirement
Component Reusability UI components and assets must be modular and reusable across different screens and features.
Adherence to Design System Ensure all assets align with the design system’s color schemes, typography, and UI components.
Consistency Design assets should maintain a consistent visual language across the product.

Usability Test Report Validation Criteria

Criteria Requirement
Actionable Insights The usability report must provide clear, actionable recommendations to improve the design.
Clarity The report should be easy to understand, organized into findings and recommendations for the design team.
User-Centered The report should be based on real user feedback, gathered from usability tests or A/B testing.
Completeness The report must address all usability issues and provide detailed insights on areas for improvement.

πŸ“ˆ Example Output Validation

UI Component Validation Example

Component: Primary Button

  • Requirement: The button should be large enough to be easily clicked, with clear text and appropriate contrast.
  • Validation:
    • The button is 100px in width and 48px in height, following Material Design standards.
    • Text is bold, with a contrast ratio of 5:1 against the background, ensuring accessibility.
    • The button is responsive, adjusting to different screen sizes using flexbox.

High-Fidelity Mockup Validation Example

Mockup: Appointment Booking Screen

  • Requirement: The screen should be clean, with a clear hierarchy and easy-to-understand actions.
  • Validation:
    • The appointment date picker is positioned at the top of the screen, with ample spacing between the available time slots.
    • Typography follows the design system (Helvetica, 16px for body text, 24px for headings).
    • The confirm button is larger and uses the brand color, making it the most prominent element on the page.

Prototype Validation Example

Prototype: Appointment Booking Flow

  • Requirement: The prototype should simulate the entire user flow, from selecting a date to confirming the appointment.
  • Validation:
    • The user flow is fully clickable and simulates each step of the appointment booking process.
    • Users can select a date, choose a time slot, and confirm their appointment within the prototype.

Usability Test Report Validation Example

Report: Appointment Scheduling Flow

  • Requirement: The usability test report should provide actionable insights on user pain points and areas for improvement.
  • Validation:
    • Key Findings: Users struggle with selecting time slots, citing small font size and poor contrast.
    • Actionable Recommendations: Increase font size and improve contrast for time slots.

🧩 ConnectSoft Platform Principles Alignment

Principle Validation Alignment
User-Centered Design The UI Designer Agent ensures that design outputs are based on real user research and usability testing.
Event-Driven Workflow Design outputs trigger event emissions like DesignReadyForHandoff, which activate downstream processes like development.
Modular and Scalable The UI components are modular, reusable, and scalable, ensuring consistency and flexibility across the product.
Observability-First The design process is tracked, logged, and monitored to ensure real-time visibility and feedback.
Cloud-Native Integration Design outputs are stored in cloud-native systems (e.g., Blob Storage, Git) for easy access and collaboration.

βœ… Cycle 12 completed.


πŸ” Retry and Correction Flow

The UI Designer Agent is designed to automatically self-correct design issues and retry tasks when errors or issues arise during the design process. This flow ensures that the agent can continue working efficiently without requiring constant human intervention, allowing for smooth and continuous design iterations.

When the agent encounters issues such as missing components, design inconsistencies, or usability issues, the Retry and Correction Flow ensures that the agent can correct errors and retry tasks until the output meets the required standards.


πŸ“‹ Key Correction Mechanisms

Error Type Correction Strategy Retry Behavior
Missing Data The agent automatically fills in missing design components using default templates or historical design insights. Retry the design task after auto-filling missing data or components.
Format Errors The agent reconfigures the output to ensure it adheres to the design system and follows consistent UI patterns. Retry the task after reformatting the output to align with the design system.
Incomplete Design Outputs If a task is incomplete (e.g., missing buttons or interactions), the agent regenerates the missing elements. Retry after completing the missing design components or interactions.
Invalid Insights If the agent’s design assumptions (e.g., user flow or interaction design) are invalid, it uses fallback strategies based on historical data. Retry after applying fallback design strategies or correcting invalid assumptions.
Usability Issues The agent identifies usability issues (e.g., hard-to-click buttons, confusing layout) based on predefined rules or user feedback and corrects them. Retry after addressing the usability issue and revalidating the design.
Event Emission Failures If the agent fails to emit events (e.g., DesignReadyForHandoff), it retries event emission up to 3 times using an exponential backoff strategy. Retry the event emission after applying a delay between attempts.

🧠 Retry and Correction Workflow

  1. Initial Design Validation:
    The UI Designer Agent performs a validation check on its design output (e.g., UI components, high-fidelity mockups). If the output does not meet quality standards or has errors, the agent triggers the retry and correction flow.

  2. Automatic Correction Attempt:
    The agent first attempts to automatically correct the issue. For example, if a button is missing, the agent will retrieve a default button design from the design system.

  3. Retry Task:
    After auto-correction, the agent retries the design task to check if the issue is resolved and whether the output is now ready for the next phase.

  4. Second Correction Attempt:
    If the issue is still unresolved after the first correction, the agent applies a fallback strategy based on historical design insights (e.g., using previous designs or templates).

  5. Escalation:
    After two unsuccessful correction attempts, the agent escalates the issue to human intervention, providing detailed logs and context for the problem.

  6. Human Intervention:
    A human designer or stakeholder reviews the issue, provides a resolution, and the agent resumes its work using the new design inputs or corrected approach.

  7. Completion and Event Emission:
    Once the design output is finalized and validated, the agent emits events such as DesignReadyForHandoff, signaling the design is complete and ready for the next stage.


🧩 Retry and Correction Flow Diagram

flowchart TD
    InitialValidation -->|Failure| AutoCorrectionAttempt
    AutoCorrectionAttempt --> RetryDesign
    RetryDesign -->|Pass| EventEmission
    RetryDesign -->|Fail| SecondCorrectionAttempt
    SecondCorrectionAttempt --> RetryDesign2
    RetryDesign2 -->|Pass| EventEmission
    RetryDesign2 -->|Fail| HumanIntervention
    HumanIntervention -->|Resolution Provided| RetryDesign
    EventEmission -->|Success| DesignHandoff
Hold "Alt" / "Option" to enable pan & zoom

βœ… The retry and correction flow ensures that the agent can self-correct errors and retry tasks for continuous workflow without major disruptions.


πŸ“š Example Correction Mechanisms

Missing Data

Problem: The agent’s wireframe is missing a submit button. - Correction: The agent automatically pulls the button component from the design system and places it in the appropriate location on the screen. - Retry: The agent retries the task and checks if the button is now correctly placed.

Example:

  • The agent auto-fills a primary button with the label "Confirm Appointment."

Format Error

Problem: The text on a button is not centered, violating the design system. - Correction: The agent reconfigures the button’s text alignment, ensuring it is centered according to the design system guidelines. - Retry: The agent retries the design task, verifying that the button is now correctly aligned.

Example:

  • The agent fixes the alignment of the primary button and retries the validation.

Incomplete Design Output

Problem: The agent created the appointment page layout, but the confirmation message is missing. - Correction: The agent generates the missing confirmation message component and integrates it into the layout. - Retry: The agent revalidates the design output to ensure that all required elements are present.

Example:

  • The agent adds a confirmation message that reads "Your appointment is confirmed!"

Invalid Insights

Problem: The agent designed a user flow assuming users will navigate through the appointment booking in a certain order, but user feedback indicates otherwise. - Correction: The agent adjusts the flow to match user preferences and revalidates the task. - Retry: The agent retries the task after applying the corrected user flow.

Example:

  • The agent changes the user flow so that users select time slots first and then pick the appointment date, based on real user data.

Usability Issues

Problem: The button text is too small, making it hard for users to click. - Correction: The agent increases the button text size to improve usability and revalidates the design. - Retry: The agent retries the design after the text size is corrected.

Example:

  • The agent increases the font size of the Confirm Appointment button to 18px for better legibility.

Event Emission Failure

Problem: The agent fails to emit the event DesignReadyForHandoff after completing the design. - Correction: The agent retries the event emission with an exponential backoff strategy (retrying after 5, 10, and 20 seconds). - Retry: The agent retries event emission, ensuring the design is handed off properly.

Example:

  • Event Emission: The agent retries emitting the DesignReadyForHandoff event after the initial failure, ensuring smooth event handling.

πŸ“ˆ Observability Metrics for Retry and Correction

Metric Name Purpose
ui_designer_agent_design_validation_failures_total Tracks the total number of design validation failures encountered by the agent (e.g., missing components, format issues).
ui_designer_agent_auto_corrections_attempted_total Tracks the total number of auto-correction attempts made by the agent to fix design issues.
ui_designer_agent_successful_retries_total Tracks the number of successful retries after the agent corrects an error.
ui_designer_agent_failed_retries_total Tracks the number of failed retries that required escalation to human intervention.
ui_designer_agent_event_emissions_total Tracks the total number of event emissions triggered by the agent, such as DesignReadyForHandoff.
ui_designer_agent_design_iteration_time_total Measures the time spent on each design iteration, from feedback receipt to final output.

🧩 ConnectSoft Platform Principles Alignment

Principle Retry and Correction Alignment
User-Centered Design The retry and correction flow ensures that the UI Designer Agent consistently prioritizes user feedback and usability.
Resilient Execution The agent automatically corrects design issues and retries tasks, ensuring the design process remains resilient and efficient.
Event-Driven Architecture Event emissions like DesignReadyForHandoff trigger downstream processes, ensuring the design workflow is smoothly executed.
Cloud-Native Integration The agent auto-corrects design issues and stores design outputs in cloud-native systems, allowing for easy access and collaboration.

πŸ› οΈ Core Skills of the UI Designer Agent

The UI Designer Agent leverages a set of core skills to create high-fidelity user interfaces. These skills encompass everything from UI component design to visual design, prototyping, and collaboration. These skills are essential for ensuring that the UI design is user-centered, visually appealing, and aligned with business goals.

By leveraging these skills, the agent can effectively convert wireframes and user flows into polished designs that are ready for implementation by developers.


πŸ“‹ Core Skill Categories

Skill Category Description Example Skills
UI Component Design Creating reusable UI components (e.g., buttons, inputs, navigation elements) based on wireframes and design system guidelines. "Design and create reusable buttons, inputs, and form components."
Visual Design Designing high-fidelity mockups that incorporate color schemes, typography, spacing, and visual hierarchy to create an engaging UI. "Create polished designs for appointment booking page and confirmation screens."
Prototyping Developing interactive prototypes to simulate user interactions and test the design before final implementation. "Create interactive prototypes for the appointment scheduling flow to validate user interactions."
Responsive Design Designing responsive UI elements that adapt to different screen sizes, from mobile phones to desktops. "Ensure the appointment booking screen works seamlessly across mobile, tablet, and desktop."
Usability Testing Conducting usability tests to evaluate how real users interact with the UI and identifying areas for improvement. "Run usability tests on the appointment scheduling UI to identify usability issues."
Accessibility Design Ensuring the UI meets accessibility standards (e.g., WCAG) so that users with disabilities can easily interact with the interface. "Design UI components to meet color contrast and keyboard navigation standards for accessibility."
Design System Integration Ensuring the UI design aligns with the design system, ensuring consistency in UI components, color palette, typography, and spacing. "Ensure buttons, input fields, and icons are consistent with the Material Design system."
Collaborative Design Working closely with UX Designers, Product Managers, and other agents to ensure designs are aligned with user needs and business goals. "Collaborate with the UX Designer Agent to refine user flows and wireframes."
Design Handoff Preparing design assets for handoff to the development team, ensuring all specifications and assets are provided for implementation. "Prepare design documentation and design assets (e.g., buttons, icons) for development handoff."

🧠 Example Skill Descriptions

1. UI Component Design Skill

  • Purpose: Design and create UI components that are reusable and consistent across different screens and features.
  • Input: Wireframes, user flows, design system guidelines.
  • Output: UI components (e.g., buttons, form fields, cards, navigation bars) that align with design system standards.

Example Skill Use:

  • Skill Task: "Design and create a primary button for the appointment scheduling page."
  • Output: A reusable UI component for the button that follows design system guidelines.

Design Specifications:

  • Color: #007BFF (Primary Blue)
  • Font: Helvetica, 16px, Bold
  • Size: Height 48px, Width 200px
  • Border Radius: 5px

2. Visual Design Skill

  • Purpose: Create high-fidelity mockups that reflect the visual identity of the product, ensuring consistency and user engagement.
  • Input: Wireframes, design system, color schemes, typography.
  • Output: Polished mockups for product screens with attention to visual hierarchy, accessibility, and brand consistency.

Example Skill Use:

  • Skill Task: "Design the final UI mockup for the appointment booking screen."
  • Output: High-fidelity mockup showing buttons, form inputs, appointment date picker, time slot selection, and confirmation button.

Design Elements:

  • Color: Primary color #007BFF, secondary color #FFFFFF.
  • Typography: Helvetica, 16px for body text, 24px for headings.
  • Spacing: 16px padding around buttons and form inputs.

3. Prototyping Skill

  • Purpose: Create interactive prototypes that simulate the user interaction with the product, allowing for testing and validation of user flows.
  • Input: Wireframes, UI components, user flows.
  • Output: Clickable prototype that simulates the user interactions within the appointment booking flow.

Example Skill Use:

  • Skill Task: "Build an interactive prototype of the appointment booking flow."
  • Output: A clickable prototype that demonstrates selecting a date, choosing a time slot, and confirming the appointment.

Prototype Features:

  • Clickable elements: Date picker, time slots, confirm button.
  • Transitions: Smooth transitions between steps to mimic real interactions.

4. Responsive Design Skill

  • Purpose: Ensure that the UI is responsive across multiple screen sizes, ensuring a seamless experience from mobile to desktop.
  • Input: Wireframes, user flows, design system guidelines.
  • Output: Responsive UI components that adjust to different screen sizes and resolutions.

Example Skill Use:

  • Skill Task: "Ensure the appointment booking screen works seamlessly across mobile and desktop devices."
  • Output: Responsive design where buttons and forms resize according to the screen width, ensuring the design is optimized for both mobile and desktop.

5. Usability Testing Skill

  • Purpose: Conduct usability tests to gather user feedback and validate design assumptions.
  • Input: Prototype, user flow, test scenarios.
  • Output: Usability test report that highlights issues and provides recommendations for design refinement.

Example Skill Use:

  • Skill Task: "Conduct usability tests on the appointment booking flow."
  • Output: A report with findings such as difficulty in finding time slots and recommendations to improve button visibility.

6. Accessibility Design Skill

  • Purpose: Ensure that the design is accessible to all users, including those with disabilities, by adhering to accessibility standards.
  • Input: Design system, color palettes, typography.
  • Output: Accessible UI components that meet WCAG standards.

Example Skill Use:

  • Skill Task: "Ensure that the appointment booking screen is WCAG 2.1 compliant."
  • Output: Adjustments made to button sizes, color contrast, and keyboard navigation to meet accessibility standards.

7. Design System Integration Skill

  • Purpose: Ensure that all UI components are designed in alignment with the design system, providing visual consistency and scalability.
  • Input: Design system, UI components, design standards.
  • Output: UI components (e.g., buttons, icons, input fields) that are modular and aligned with the design system.

Example Skill Use:

  • Skill Task: "Ensure that the primary buttons on the appointment booking page follow the design system."
  • Output: A primary button that uses brand color, correct typography, and consistent padding according to the design system.

🧩 ConnectSoft Platform Principles Alignment

Principle Skills Alignment
User-Centered Design The UI Designer Agent ensures all outputs (e.g., buttons, prototypes) are user-centered, based on real user feedback and usability testing.
Event-Driven Architecture UI design tasks trigger event emissions (e.g., DesignReadyForHandoff), ensuring smooth handoffs between design and development.
Modular and Scalable The UI components designed by the agent are modular, reusable, and scalable, ensuring consistency across the product.
Observability-First The UI Designer Agent's activities (e.g., prototyping, usability testing) are logged, monitored, and tracked for real-time feedback and transparency.
Cloud-Native Integration Design outputs are stored in cloud-native systems like Blob Storage, enabling easy access and collaboration across teams.

πŸ”— Collaboration Interfaces

The UI Designer Agent must seamlessly collaborate with other agents and stakeholders to ensure the UI design process is efficient, user-centered, and aligned with the business goals. The collaboration interfaces define how the UI Designer Agent communicates with other agents (e.g., UX Designer Agent, Product Manager Agent) and development teams to ensure smooth handoffs, feedback loops, and alignment.

By working in an event-driven, collaborative environment, the UI Designer Agent ensures that designs evolve to meet user needs while maintaining design consistency across the product.


πŸ“‹ Key Collaboration Interfaces

Interface Description Example
Event Emission The UI Designer Agent emits events to notify other agents that design outputs are ready for review, feedback, or implementation. After completing the high-fidelity UI mockup, the agent emits DesignReadyForHandoff to signal that the design is ready for development.
Design Artifacts Storage The agent stores design assets (e.g., UI components, mockups, prototypes) in cloud-native platforms for easy access by other teams. The agent stores UI mockups in Blob Storage or Git for the development team to access and implement.
Design Feedback Loop The UI Designer Agent receives feedback from other agents (e.g., Product Manager, UX Designer) to refine and iterate on the design. The agent receives feedback from the Product Manager on design priorities and iterates on the appointment booking screen accordingly.
Cross-Agent Collaboration The UI Designer Agent collaborates with other agents (e.g., UX Designer Agent, Product Manager Agent, Developers) to ensure the design output meets user needs and business requirements. The agent collaborates with the UX Designer Agent to refine the wireframe before translating it into a high-fidelity design.
Design Handoff The UI Designer Agent prepares design specifications and assets for handoff to the development team, ensuring that designs are feasible for implementation. The agent prepares a design specification document containing the UI components, color scheme, and component behavior for developers.
Review and Approval The UI Designer Agent collaborates with stakeholders (e.g., Product Managers, UI Designers) to approve designs and confirm alignment with product requirements. After creating the high-fidelity mockup for the appointment booking page, the agent shares it with the Product Manager for approval.

🧠 Collaboration Flow Diagram

flowchart TD
    UXDesignerAgent -->|Provide Feedback| UIComponentsDesign
    UIComponentsDesign -->|Emit Design Ready Event| EventBus
    EventBus --> DeveloperAgent
    EventBus --> ProductManagerAgent
    EventBus --> ProductOwnerAgent
    UIComponentsDesign -->|Receive Feedback| ProductManagerAgent
    ProductManagerAgent -->|Review Design| UIComponentsDesign
    DeveloperAgent -->|Handoff Design| UIComponentsDesign
Hold "Alt" / "Option" to enable pan & zoom

βœ… The event-driven collaboration flow ensures that design outputs are shared, feedback is incorporated, and designs are ready for implementation.


🎯 Collaboration Workflow

  1. Initial Design Briefing:
    The UI Designer Agent begins a design task based on wireframes and user flows provided by the UX Designer Agent.

  2. UI Design Creation:
    The agent creates high-fidelity UI components (e.g., buttons, forms, date pickers) and visual designs (e.g., appointment booking screens), ensuring alignment with the design system.

  3. Feedback Integration:
    The agent shares the initial designs with stakeholders (e.g., Product Managers, UX Designers) for feedback. Based on feedback, the agent iterates on the designs and improves them.

  4. Event Emission:
    Once the design is finalized, the UI Designer Agent emits the event DesignReadyForHandoff, signaling that the design is ready for the development phase.

  5. Design Handoff:
    The agent prepares the design assets and specifications for handoff to the Development Agent, including the UI components, color scheme, and typography.

  6. Post-Handoff:
    After handoff, the agent can continue to collaborate with the development team to ensure the UI design is implemented correctly. If needed, the agent will revisit the design and iterate further based on feedback or testing results.


🧩 Example of Collaboration in Action

Task: Design the appointment booking screen.

  1. Initial Input: The UX Designer Agent provides the wireframes and user flows for the appointment booking screen.

  2. Design Creation: The UI Designer Agent uses the wireframes and design system to create high-fidelity mockups of the appointment booking page, including buttons, forms, and date pickers.

  3. Collaboration: The UI Designer Agent shares the design mockups with the Product Manager Agent for feedback.

  4. Feedback: The Product Manager suggests larger buttons for easier interaction on mobile devices.

  5. Iteration: The agent updates the button size and adjusts the layout for better mobile responsiveness.

  6. Event Emission: The agent emits the event DesignReadyForHandoff, signaling that the design is ready for development.

  7. Handoff: The agent prepares design documentation and specifications for handoff to the development team.

  8. Post-Handoff: If any issues arise during implementation, the agent collaborates with the Development Agent to address and resolve design issues.


πŸ“ˆ Observability Hooks

To ensure transparency and accountability, the UI Designer Agent integrates observability hooks into the design process. These hooks allow the agent to track progress, log actions, and monitor performance in real-time.

Metric Name Purpose
ui_designer_agent_feedback_received_total Tracks the total amount of feedback received from stakeholders (e.g., Product Managers, UX Designers).
ui_designer_agent_design_iterations_total Tracks the total number of design iterations made by the UI Designer Agent after feedback is received.
ui_designer_agent_event_emissions_total Tracks the total number of design events emitted, such as DesignReadyForHandoff.
ui_designer_agent_design_task_time_total Measures the total time spent on design tasks, from initial briefing to handoff.
ui_designer_agent_collaborative_feedback_total Tracks the number of collaborative feedback sessions with stakeholders to refine designs.

🧩 Example Observability Logs

Design Feedback Log

{
  "timestamp": "2025-04-28T10:00:00Z",
  "level": "Info",
  "message": "Received feedback from Product Manager regarding button size on appointment booking screen.",
  "agent": "UIDesignerAgent",
  "feedback": "Increase button size for better mobile visibility.",
  "trace_id": "ui-design-2025-04-28-001"
}

Event Emission Log

{
  "timestamp": "2025-04-28T11:00:00Z",
  "level": "Info",
  "message": "Event `DesignReadyForHandoff` emitted for appointment booking screen design.",
  "agent": "UIDesignerAgent",
  "trace_id": "ui-design-2025-04-28-001",
  "artifact_uri": "https://storage.connectsoft.ai/design/appointment-booking-ui-2025-04-28-001.json",
  "status": "Success"
}

🧩 ConnectSoft Platform Principles Alignment

Principle Collaboration & Observability Alignment
User-Centered Design The UI Designer Agent collaborates with stakeholders to ensure that designs are based on real user feedback and research insights.
Event-Driven Architecture The UI Designer Agent triggers event emissions (e.g., DesignReadyForHandoff) to move designs through the workflow and trigger downstream tasks.
Modular and Scalable Design components are modular, enabling scalability across products and ensuring consistency.
Observability-First The entire UI design process is logged, tracked, and monitored to ensure real-time feedback and visibility.
Cloud-Native Integration Design assets and feedback are stored in cloud-native platforms, ensuring easy collaboration across teams.

πŸ§‘β€πŸ’» Human Intervention Hooks

While the UI Designer Agent is capable of autonomously executing most design tasks, there are scenarios where human intervention is necessary. These hooks ensure that when the UI Designer Agent encounters complex issues or critical failures, it can escalate to human oversight for resolution.

Human intervention ensures that the UI Designer Agent can overcome limitations and still produce high-quality designs aligned with user needs, business goals, and product requirements.


πŸ“‹ When Human Intervention is Triggered

Situation Reason for Escalation Example
Persistent Design Failures If the agent’s output consistently fails to meet design standards even after auto-correction and retry attempts. The appointment booking page design fails to align with business goals (e.g., the Confirm Appointment button remains too small even after several adjustments).
Conflicting Feedback If feedback from stakeholders (e.g., Product Managers, UX Designers) contradicts each other or causes confusion. The Product Manager wants to prioritize simplicity in the UI, but the UX Designer has designed more detailed features.
Critical Usability Issues If usability issues are identified during testing that are too complex to be corrected automatically. Users are unable to complete the appointment booking process due to a broken navigation flow.
Design System Inconsistencies If the design deviates significantly from the design system, resulting in visual inconsistencies across screens and components. The agent creates a non-standard button design that doesn’t adhere to the company’s design system for buttons.
Accessibility Violations If the design violates accessibility standards, such as WCAG or ARIA, and cannot be resolved autonomously. The appointment page does not meet the color contrast requirements for WCAG 2.1, making it inaccessible for users with visual impairments.
Feasibility Constraints If the design cannot be implemented due to technical constraints or misalignment with the product’s existing architecture. A complex interactive component the agent designs is not feasible due to backend limitations in the product’s architecture.

🧠 Escalation Workflow

  1. Initial Validation and Correction:
    The agent attempts to automatically correct the issue based on design standards and user feedback.

  2. Retry and Correction Attempts:
    If the issue persists, the agent retries the design task with different corrections or fallback strategies.

  3. Escalation:
    If the issue remains unresolved after two retry attempts, the agent escalates the problem to human intervention, providing logs, feedback, and context.

  4. Human Intervention:
    A UI Designer, Product Manager, or stakeholder reviews the issue, provides guidance, and resolves the design problem. This may involve design adjustments or aligning with business priorities.

  5. Resolution and Reprocessing:
    After human intervention, the agent resumes its workflow with the updated design inputs and reprocesses the design output for final review.

  6. Completion and Event Emission:
    Once the design is finalized, the agent emits events like DesignReadyForHandoff to signal that the design is ready for implementation.


🧩 Example Escalation Scenarios

Scenario 1: Conflicting Feedback

  • Problem: The Product Manager wants a minimalistic UI design, while the UX Designer has developed a more feature-rich design.
  • Intervention: The agent escalates the issue to a human designer who can reconcile the feedback and align the design with business priorities and user needs.
  • Outcome: The human designer suggests a simplified UI, removing unnecessary features, and the agent revises the design accordingly.

Scenario 2: Critical Usability Issue

  • Problem: During usability testing, users struggle to navigate the appointment booking screen due to unclear button labels and navigation flow.
  • Intervention: The agent escalates the issue, and a human designer reviews the flow, offering adjustments such as clearer button labels and simplified navigation.
  • Outcome: The human designer updates the wireframes, and the agent reworks the UI based on the revised user flow.

Scenario 3: Accessibility Violation

  • Problem: The appointment booking page does not meet WCAG 2.1 standards for color contrast.
  • Intervention: The agent escalates the issue, and a human designer revises the design to ensure color contrast compliance for better accessibility.
  • Outcome: The agent updates the design and revalidates it to ensure compliance with accessibility guidelines.

πŸ“ˆ Observability Metrics for Human Intervention

Metric Name Purpose
ui_designer_agent_human_interventions_total Tracks the total number of human intervention escalations triggered by the agent.
ui_designer_agent_failed_design_iterations_total Tracks the number of design iterations that failed and required human intervention.
ui_designer_agent_design_issues_resolved_total Tracks the number of design issues successfully resolved after human intervention.
ui_designer_agent_escalation_resolution_time_total Measures the time taken to resolve an issue, from initial failure to human intervention resolution.

🧩 Example Human Intervention Logs

Escalation Log Example:

{
  "timestamp": "2025-04-28T10:00:00Z",
  "level": "Error",
  "message": "Design output failed validation after two retries, escalated to human intervention.",
  "agent": "UIDesignerAgent",
  "task": "User Flow Design",
  "status": "Escalated",
  "trace_id": "ui-design-2025-04-28-001",
  "reason_for_escalation": "Conflicting feedback from Product Manager and UX Designer",
  "suggested_action": "Review the feedback from both teams and adjust the design accordingly."
}

Resolution Log Example:

{
  "timestamp": "2025-04-28T11:00:00Z",
  "level": "Info",
  "message": "Design issue resolved after human intervention, user flow updated.",
  "agent": "UIDesignerAgent",
  "task": "User Flow Design",
  "status": "Resolved",
  "trace_id": "ui-design-2025-04-28-001",
  "resolution_action": "Design adjusted to incorporate Product Manager’s feature request and UX Designer’s insights."
}

🧩 ConnectSoft Platform Principles Alignment

Principle Human Intervention Alignment
User-Centered Design Escalation ensures that the design continues to meet user needs even when the agent encounters issues.
Resilient Execution The UI Designer Agent can self-correct and escalate issues for continuous and resilient design execution.
Event-Driven Architecture Event emissions are triggered at critical points in the process, allowing smooth handoffs and feedback loops.
Cloud-Native Integration Design outputs are stored in cloud-native platforms, enabling collaborative corrections during human intervention.
Modular and Scalable The UI design process is modular, allowing for easy updates and revisions based on human intervention.

πŸ“ Conclusion

This concludes the full specification for the UI Designer Agent in the ConnectSoft AI Software Factory. The UI Designer Agent plays a crucial role in converting wireframes and user flows into high-fidelity UI designs that are user-centered, visually engaging, and aligned with business goals.

With its defined collaborative interfaces, memory management, validation strategies, and human intervention hooks, the UI Designer Agent ensures that the design process is both efficient and scalable, producing polished outputs ready for implementation by the development team.